3DS Max Simple Web2.0 Material

max web2.0 material

3DS Max Simple Web2.0 (or car paint) Material

This simple material makes a great car paint or could also be used for doing web 2.0 style designs. Every object in this test scene uses it, including the ground plane. This render was done with the Default Scanline renderer, and the only render setting I changed was enabling Raytracing Antialiasing, which I’ll briefly detail at the end of this tutorial. I used 3ds Max 9.

Read the rest of this entry »

Posted in 3d, Tutorials